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Manual Projectile Detonation?

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FrogFreak:

Ok, thank you Iban.  Also, if you don't mind, what is "armor"?

Greek2me:


--- Quote from: FrogFreak on April 28, 2011, 06:46:56 PM ---Ok, thank you Iban.  Also, if you don't mind, what is "armor"?

--- End quote ---
players

FrogFreak:

Ok, thanks.

Iban:


--- Quote from: Greek2me on April 28, 2011, 06:59:15 PM ---players

--- End quote ---
Wrong.

"Player" is the class of a controllable object that is what we consider the player.
"Armor" is a type of.. body. It determines what model a player will have, what the properties of movement will be, and a bunch of other stuff. "Players" are instantiations of an Armor type. Armor is also a Datablock, player is just an object.

FrogFreak:

So, is "armor" basically... you, where it includes every aspect of you, including client info and player info and player input?

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