| Blockland Forums > General Discussion |
| I can't explain this exactly. |
| << < (3/4) > >> |
| Aphtonites:
You know, it would be great if badspot allowed us to add pre-spawned bricks in maps instead of having them to be interiors. It would make mapping interiors easier for most people. |
| Lørd Tøny:
--- Quote from: Aphtonites on May 05, 2011, 09:12:55 AM ---You know, it would be great if badspot allowed us to add pre-spawned bricks in maps instead of having them to be interiors. It would make mapping interiors easier for most people. --- End quote --- It was possible in v0002. |
| Tingalz:
do events work with it? |
| Wesley Williams:
--- Quote from: Lørd Tøny on May 05, 2011, 09:19:11 AM ---It was possible in v0002. --- End quote --- It's still possible now. You just add the save to the map file, and have the mission file execute the save when the host joins the server. |
| cucumberdude:
--- Quote from: Wesley Williams on May 05, 2011, 06:48:07 PM ---It's still possible now. You just add the save to the map file, and have the mission file execute the save when the host joins the server. --- End quote --- That's not really making a map, though. Plus, you miss out on the shadows for example. I remember back when GSF was making city maps I was trying to experiment with somehow saving bricks as interiors. |
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