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v8 zombiemod source

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Awdax:

So is the edit I just made to the server.cs.

I got the Apfinder working, so now zombies are assigned names and appearances! :D

Probably going to remove the Zombie Kill Display Message, seems useless to me.

So now I just need to clean up the scripts, remove some unneeded commands and such like /cast, and organize the .zip.

EDIT: Here is the updated, unfinished port - with working appearances.
Download

I can't remember, back in v8 were there extra options added to the minigame GUI, or did you have to change the settings through the .cs file?

Jacob 123456789:

From what I remember, there were no options, there was just plain, fun, zombie shootouts. I think you just changed things through a .cs file or through / commands

Awdax:

Thanks, I couldn't remember. The only server commands were the sleep command, cast command, and start a zombie game command.

So I guess I just need to clean up the scripts, test them, and organize it. I would turn the settings like the time limit, enable zombies, player zombies etc. into RTB Prefs, but honestly, I have no idea how.

Jacob 123456789:

I just downloaded the thing


OH MY GOD SO MUCH NOSTALGIA

Awdax:

Yes, it's fun. It will be better once I fix it up and polish it.

I'm going to remove some things though if that's alright, like the sleep command and the briefcase since it isn't being used. Should I use v8's Propane Tank, or replace it with Rotondo's current one from Left 4 Block? I think the one from L4B is a updated version, so it would be better.

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