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v8 zombiemod source

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Lørd Tøny:


--- Quote from: Conan on October 16, 2011, 10:49:27 AM ---I meant that they, by default, wander around for a specified amount of time before choosing a player to follow. Once the time is up (specified by a pref and/or a text command) they go back to being v8 zombies.

--- End quote ---

Well then we are better off without that wander function. A constant hoard of zombies chasing you was pretty intense, it became even more intense since they could destroy bricks.

Lørd Tøny:

I'm getting a stuffload of console errors and why do the zombies constantly jump?

Also this may be due to me only playing but how come I don't turn into a zombie?

I can't turn into a zombie and zombies are now unable to kill me because someone joined my server.

Conan:


--- Quote from: Lørd Tøny on October 16, 2011, 02:51:55 PM ---Well then we are better off without that wander function. A constant hoard of zombies chasing you was pretty intense, it became even more intense since they could destroy bricks.

--- End quote ---
Constant horde can still be achieved. Just set the wander function to one or two seconds and after a delay of one or two seconds you'd still get a continuous wave of zombies. I also detested the pillars of zombies due to the fact that it was practically impossible to survive one save spamming bullets incessantly.

Lørd Tøny:

Well besides the console errors there are a few other issues.

If a zombies kill a player their death doesn't announce it.
Zombies constantly jump
There is no team damage but velocity still affects them like when you shoot a team mate with a shotgun they will be sent flying
I have to manually reset the minigame each time a round ends.


These issues were probably always there since v8 anyways so I wouldn't worry about it.

SirLancelot7:


--- Quote from: Conan on October 16, 2011, 02:10:49 AM ---I loved this mod except for the fact that the zombies would create huge pillars or walls of themselves which pretty much forgeted anyone they were chasing, no matter where they went. Also it was no fun to play on maps that weren't open space.

--- End quote ---

Oh man those were good times.

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