| Blockland Forums > Modification Help |
| v8 zombiemod source |
| << < (28/37) > >> |
| _Dark_:
I remember trying to get this to work when I first joined. |
| Toadzard:
Sweet Jesus the memories of V8 zombies on Beta City. |
| Lørd Tøny:
I thought I would be safe in my castle tower but the zombies formed a super zombie wall and took me down. |
| Awdax:
Something has come up, for some time I will only have access to my laptop on the weekends. I don't have as much time to work on this as I thought I would. As for the bugs. I'll setup the script so the zombies don't stack as much, I already fixed the console errors, at least some. The rest of the console errors are coming from base/server/scripts/allGameScripts.cs, not sure why. The others that have to do with the zombie spawn, I'll take a look through the script and fix that. As for the teammate damage, when someone joins the server, and the player becoming a zombie on death, I'll take a look through the script for anything wrong, and add some fixes. I also noticed the minigame reset issue, and will fix that as well. I appreciate the bug reports. |
| Lørd Tøny:
--- Quote from: Awdax on October 19, 2011, 02:33:30 PM ---As for the bugs. I'll setup the script so the zombies don't stack as much, I already fixed the console errors, at least some. The rest of the console errors are coming from base/server/scripts/allGameScripts.cs, not sure why. The others that have to do with the zombie spawn, I'll take a look through the script and fix that. --- End quote --- The zombies jump almost all of the time they don't even attempt to walk. But if you were to change the jump force you may be able to prevent stacking. --- Quote from: Awdax on October 19, 2011, 02:33:30 PM ---As for the teammate damage, when someone joins the server, and the player becoming a zombie on death, I'll take a look through the script for anything wrong, and add some fixes. I also noticed the minigame reset issue, and will fix that as well. I appreciate the bug reports. --- End quote --- Actually I found out I didn't have gamemode zombie playertype on. When zombie joins a server they should become a zombie, there is no teammate damage but velocity affects teammates. The only issue with players becoming a zombie so far is the CTRL K issue on start but that can be fixed with the toggle Self Delete script. |
| Navigation |
| Message Index |
| Next page |
| Previous page |