Author Topic: Disable Use Print Gun  (Read 5948 times)

Most people don't seem to understand what this does.


serverCmdUsePrintGun makes a player hold a print gun, someone suggested that someone makes something to turn that off.

I knew disabling it completely would be a bad idea since it's a hardcoded thing.


This toggles it on and off  and it works. I tested it, it works. If you have no use for it, don't get it.

Jokes on you guys cause I always use clientcmdshowbricks(1);  :cookieMonster:

Thanks, now someones going to make an add-on to disable that..

Because in challenges people use printgun to see invisable bricks etc. . .
Good use.

Thanks, now someones going to make an add-on to disable that..
Not possible without spamming the client with commandToClient(bla bla bla, 'showbricks',0);
Which can also be avoided.

I won't get it because challenges that involve invisible bricks suck  :cookieMonster:

I won't get it because challenges that involve invisible bricks suck  :cookieMonster:
If it has invisible bricks fine. But if the invisible bricks are actually involved in the challenge (invisible kill bricks, invisible path to walk on, invisible rocks to jump across), it's just stupid. And at that point is the only reason to need a printer.



Also the following posts are stupid:

I'm not really sure why this would need to be disabled.
Don't include printgun in the minigame then.
Right.

This addon will cause problems
Future failbin addon
This addon is to turn off the "Use Print Gun" command addon which is hard coded with no real way to turn off.

But really, this mod has such a small margin of useability it makes it silly.


You should change your avatar.

I really don't mind invisible paths where you have bow and arrows to find the bricks. I, unlike many others, have the patience to go across a 64 stud gap on invisible 1x1 plates. Useprintgun and that idiotic console tidbit are merely getting rid of the entire point of the exercise. Invisible bricks aren't stupid, they're there to weed out the impatient noobs.

I really don't mind invisible paths where you have bow and arrows to find the bricks. I, unlike many others, have the patience to go across a 64 stud gap on invisible 1x1 plates. Useprintgun and that idiotic console tidbit are merely getting rid of the entire point of the exercise. Invisible bricks aren't stupid, they're there to weed out the impatient noobs.
You're quite new here too.

Because in challenges people use printgun to see invisable bricks etc. . .
clientCmdShowBricks(1);

-gah, I'm stupid-
« Last Edit: August 27, 2011, 06:15:16 PM by DontCare4Free »

Because in challenges people use printgun to see invisable bricks etc. . .
Anyone can type
clientCmdShowBricks(1);
to make this add-on useless.


Did this really need a bump?
Wow, this is old lol.

i always use $showhiddenbricks = 1;

Not that invisible bricks should be used in challenges anyways.

i really made this because i had nothing better to do and it was incredibly easy to do