I've realized exactly how powerful Blockland's engine is. Not the Torque engine, the edits that Badspot made. I find it interesting how I can render 100,000 bricks in single player without any lag. That's about 600,000 faces to render at once. (Maybe less because of culling and what you can actually view and see.) Share your thoughts about the Blockland engine and it's potential. Maybe even post some screenshots of some extremes.