| Blockland Forums > Modification Help |
| Colonies Mod - Final go. |
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| Desolation:
--- Quote from: Oasis on May 15, 2011, 09:34:55 PM ---You're still working on projects? :O --- End quote --- On and off, I'm pretty rusty though. |
| Reinforcements:
Ever consider teaming up? :0 |
| heedicalking:
I've managed to work more on this and I now have a database system. I've managed to create ID registering with the database, but need help on a conversions function. |
| Cyanian:
Oh, yes. |
| heedicalking:
Conversions is done. A /grant command for testing it done (Uses the check resources). A check between normal values e.x:(Colony, Race, Gender, Ore, Wood) and resource values (Ore, Wood) works now(Meaning you can drop any resource you have, if it is a resource: 'cant drop Gender, Race, Colony'). Currently working on: Saving tools, basic resources. Note to self: Make it so that two clients under the same ID can't play at once. |
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