Archive > Mapping Help
(Invalid packet.(ghost registering object))
Spartan300:
Hello.
I've made a map in Hammer, and I've compiled it an got the dif.
Problem is, each time I go into the mission editor, and try to put my dif onto the terrain, I get disconnected from my own server with the following error:
(Invalid packet.(ghost registering object))
Any idea what's causing this and how to fix it?
(I've used the same textures that Blockland uses, so I had no need to move any textures into the Interiors folder.)
Please help.
Thank you.
DarkKnight:
Use quark?
Terror:
Dark, that is hardly help. Partizan is probabley one of the people that deserve help for giving some half-decent information. Unfortunatley I know nothing of mapping at this moment in time, so I really can't help you. So in which I am also 'owning' myself aswell as Dark.
Spartan300:
--- Quote from: DarkKnight on April 09, 2007, 01:35:13 AM ---Use quark?
--- End quote ---
How would that make any difference?
I already got the .dif meaning I compiled the map, so Quark would just give me the exact same .dif
Spartan300:
BUMP
I really need help on this =/