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| New Portal Gun - Finally added pictures! |
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| lordician:
--- Quote from: The Titanium on July 01, 2011, 04:44:53 PM ---aside from the main model improvements here are some of my thoughts for a revamped portal gun: * 1. ramp compatibility: should be able to spawn on ramps. * 2. dts portals: you should use a dts for the portal aside from the emitter stuff, like qwertyuiopias' portal gun. i have put reasoning behind this. * 3. multiple layers of detection zones: you should have different stages of detection. more than one layer at least. there is one larger zone that teleports if the player is at a certain velocity or higher. if they're slower, a smaller zone teleports them, and this goes on until passing through things seems non-teleporting-in-mid-air-etc * 4. picked-up objects MOUNT to you: objects that get picked up shouldn't hover in front of you, i think there should be a system that somehow MOUNTS the object to you, so if you're going through a portal, it's coming with you directional things: some of the far more difficult things that i'm not sure are possible at all but whatever: * 5. portals consider direction for exiting players: directional changing. if you're going through a portal, you're going to come out pointing in the direction the other portal is facing, not some universal constant direction. this applies for up and down and etc. * 6. projectiles consider direction: projectiles shooting into portals should consider the direction the projectile went when it flew into the portal, not just flying out of the portal in a straight line upon exit --- End quote --- 1. Hard to decide how to position a portal. I dunno if this is even possible. 2. DTS portals, possible.. However i think there is a reason for it to be not used yet. 3. I see why, this prevents falling to your death. 4. Urgh, i am pretty sure there is a way around, like that, but it is not being pretty i guess. 5. A player cannot go upside down or on his side without using tumble. 6. Pretty sure this IS possible and do-able. |
| Alphadin:
By the way, Darkstar made the model. Credit where it's due :u Clearing portals was always there, and the one button for 2 portals? forget no. |
| mp7964:
Off topic: hai bit :D On topic : Love the model, but bugs just ruin it. (Portals in portals? O_o) |
| Man 2:
--- Quote from: bithead9 on May 18, 2011, 10:20:18 PM ---Portals in portals --- End quote --- |
| billy1:
--- Quote from: Man 2 on July 03, 2011, 02:45:30 PM --- --- End quote --- MY MIND! |
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