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New Portal Gun - Finally added pictures!

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lordician:


--- Quote from: The Titanium on July 01, 2011, 04:44:53 PM ---aside from the main model improvements here are some of my thoughts for a revamped portal gun:


* 1. ramp compatibility: should be able to spawn on ramps.
* 2. dts portals: you should use a dts for the portal aside from the emitter stuff, like qwertyuiopias' portal gun. i have put reasoning behind this.
* 3. multiple layers of detection zones: you should have different stages of detection. more than one layer at least. there is one larger zone that teleports if the player is at a certain velocity or higher. if they're slower, a smaller zone teleports them, and this goes on until passing through things seems non-teleporting-in-mid-air-etc
* 4. picked-up objects MOUNT to you: objects that get picked up shouldn't hover in front of you, i think there should be a system that somehow MOUNTS the object to you, so if you're going through a portal, it's coming with you
directional things: some of the far more difficult things that i'm not sure are possible at all but whatever:


* 5. portals consider direction for exiting players: directional changing. if you're going through a portal, you're going to come out pointing in the direction the other portal is facing, not some universal constant direction. this applies for up and down and etc.
* 6. projectiles consider direction: projectiles shooting into portals should consider the direction the projectile went when it flew into the portal, not just flying out of the portal in a straight line upon exit
--- End quote ---
1. Hard to decide how to position a portal. I dunno if this is even possible.
2. DTS portals, possible.. However i think there is a reason for it to be not used yet.
3. I see why, this prevents falling to your death.
4. Urgh, i am pretty sure there is a way around, like that, but it is not being pretty i guess.
5. A player cannot go upside down or on his side without using tumble.
6. Pretty sure this IS possible and do-able.

Alphadin:

By the way, Darkstar made the model.
Credit where it's due :u
Clearing portals was always there, and the one button for 2 portals? forget no.

mp7964:

Off topic: hai bit :D

On topic : Love the model, but bugs just ruin it. (Portals in portals? O_o)

Man 2:


--- Quote from: bithead9 on May 18, 2011, 10:20:18 PM ---Portals in portals

--- End quote ---


billy1:


--- Quote from: Man 2 on July 03, 2011, 02:45:30 PM ---

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MY MIND!

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