Blockland Forums > Modification Help
Networking
Uxie:
You mean like Cucumberdude's webserver score keeper that he keeps score of from his server?
Ipquarx:
--- Quote from: Uxie on May 19, 2011, 08:41:45 PM ---You mean like Cucumberdude's webserver score keeper that he keeps score of from his server?
--- End quote ---
not really, but that is the general idea, server writes to web server, web server writes back.
more like a website-based server control.
so, what are the functions and what does each one of them do?
Greek2me:
Look at this. http://forum.blockland.us/index.php?topic=152602.0
Also, http://forum.blockland.us/index.php?topic=142682.0
Destiny/Zack0Wack0:
--- Quote from: Ipquarx on May 19, 2011, 08:39:13 PM ---each function, and what they do.
thats what im asking for.
im trying to develop a mod that lets servers recive data from webservers, and send data back.
--- End quote ---
You could have said that at the beginning of the topic, instead of being extremely vague.
You need to use TCPObjects or HTTPObjects (which are slightly broken, but easier to use)
Firstly, please actually say what you're trying to send and receive so we can help you.
Ipquarx:
heres exactly what im trying to do:
1. have the bl server send different variables, like the number of players on the server, mod prefs, lists, ect. to the web server.
2. have the web server be able to change (user input or programmable) and send back prefs for things like banlists, maxplayers, and mod prefs. (like mentioned above)
3. to have this all done on a localhost server that is run using something like wampserver or apache.
and im sorry i was vague.