| Blockland Forums > Modification Help |
| Anyone got a list of sound profiles?? |
| (1/1) |
| Hydrabisque:
I need sounds for footsteps, spawning, etc. If anyone could provide a list of specified sound profiles needed to activate the sounds that would be dandy. ex: --- Quote ---datablock AudioProfile(HydraPainSound) { fileName = "./zhyYes00.wav"; description = AudioClose3d; preload = true; }; --- End quote --- |
| Reinforcements:
TYou could name that "QuarkzZork" and you could still use it for a pain sound. Its where you put it in the hydralisk's playertype script that matters. --- Code: --- PainSound = HydraPainSound; --- End code --- This is where is assigns that sound to the pain noise in the script. Also, as for footstep sounds and such, I don't think there is a sound for walking. But if you overwrote the sound for spawning, I don't see why it wouldn't work. |
| Red_Guy:
Its easy to get a list of sound profiles. start blockland, start a map. goto console type: DataBlockGroup.save("config/AllDatablocks.cs"); quick blockland Open the file Blockland\config\AllDatablocks.cs in notepad. It will be kinda big. Search for AudioProfile enjoy |
| Hydrabisque:
--- Quote from: Red_Guy on May 20, 2011, 03:54:21 AM ---Its easy to get a list of sound profiles. start blockland, start a map. goto console type: DataBlockGroup.save("config/AllDatablocks.cs"); quick blockland Open the file Blockland\config\AllDatablocks.cs in notepad. It will be kinda big. Search for AudioProfile enjoy --- End quote --- Thank you. |
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