Poll

Pythagoras

Pythagorean Theorem  
4 (44.4%)
forget you, Pythagoras
5 (55.6%)

Total Members Voted: 9

Author Topic: Gang Wars - Game launched! Page 6 is where it starts.  (Read 6907 times)


Are you sure?
Actually, nevermind. What I thought I had to do turns out I didn't have to do after all but I went on and did it and doing it took less time then not doing it.

I join Blaze0 as a Driver/Infantryman with a Tommygun. (Drawback: Slow reloading speed, less ammo in magazines)

Please don't add planes because they are a lame addition and seem OP with no counter.
There should be sports cars or armoured vans instead.

Also will have sprites and cops ready later today.

Please don't add planes because they are a lame addition and seem OP with no counter.
There should be sports cars or armoured vans instead.

Also will have sprites and cops ready later today.

How about an idea to make them Less OP:

Make a pilot class, and add an AA gun?

But planes are dumb and I doubt they would just sell them back then.
Everyone's going to be all "I WANT TO PILOT MY AC130" just like how there are 4 gangs with 1-3 people per gang.
I say mix them and for now force two gangs.

Anyway, COPS IN A NUTSHELL

Brooklyn's Police Department wants you! Increasing counts of crime, arson and homicide are increasing in these past years, and we need YOU to help the law maintain crime levels in our beloved city!

All police officers will be allied one way or another, but usually all hostile against the mafia. There are three basic roles I have in mind, will think of more later.

Police Officer: Your goal is to investigate crime scenes and leads on recent mafia activity, doing so while arresting mobsters. There may be the occasional fire fight, so these people have alright training with most weapons.

Detective: Ace investigators who specialize in crime scene investigation. Your goal is to find evidence and clues to brown townyze for DNA and such, that help you pin crimes on the mafia, because you can only arrest them with enough evidence. Not exactly trained for combat, so no real special weapon training.

Vigilante: Under-cover cops trained to get down and dirty. You're usually the ones doing rough work like busting the mafia or defending a place suspected of an incoming attack from mobsters.

More less roughed ideas coming later, also vehicles.

Family Sedan: Basic of basic getaway cars, holds 4 people and has a trunk.

Pickup Truck: A truck which can plane heavy machine guns on the back. Holds 2 people in the front and 4 in the back, unless there is a machine gun, in that case it only holds 2 in the back, along with a gunner.

Armored Van: Not as fast as other cars, but it takes a lot of fire. Holds 2 people in the front and 6 in the back, can also hide a machine gun inside, but has the same passenger limit drawbacks and the truck.

Sports Car: A faster getaway car, but with less protection. Holds 4 people, but has no trunk.


That's it for now folks!




Your ideas are good and all, but I was kind of thinking, maybe we should leave cops out.

I'll add some of your vehicles, though.

Your ideas are good and all, but I was kind of thinking, maybe we should leave cops out.

I'll add some of your vehicles, though.
I say that we only keep police officers and not get to complex with this here.  Seeming back in the 1920s, cops really didn't have to much control over these things so, Cops will be playing little parts in this.

« Last Edit: May 25, 2011, 10:44:27 PM by Roknrollwill »


I was making little stock icons based on people's roles, shamelessly copied from EpicMafia but I made it from scratch.

Also Infantryman should be called Mobster, sounds more gang/mafia peon related.
Don't know if it should be x2 or not, tell me what you think.

And I can make weapon icons and stuff in the same style if you like them.

I was making little stock icons based on people's roles, shamelessly copied from EpicMafia but I made it from scratch.

Also Infantryman should be called Mobster, sounds more gang/mafia peon related.
Don't know if it should be x2 or not, tell me what you think.

And I can make weapon icons and stuff in the same style if you like them.

Wow, good idea on the Mobster thing. Why didn't I think of that, lol.

The pixel art is good as it is.

And can you guys give me at least 3 suggestions for perks, weapons, and or classes by tomorrow?

Flamethrower, Rocket launcher, Molotov roostertail.

Thief/Burglar should really be a role, we need people to poach the other gang's gear and loot!
A Sabotage or Snoop role would be neat to screw with other people's stuff as well.

Also more useless stuff by me.

Some random Thompson guy and a creepy Driver.

I want to buy a M1903 Springfield, good sir.