| Blockland Forums > Modification Help |
| Script crashes game |
| << < (4/4) |
| Red_Guy:
--- Quote from: Treynolds416 on May 26, 2011, 04:56:12 PM ---That's what I thought, but it always changes, so it can't be. --- End quote --- if you call commandToServer('supershiftbrick',0,0,1); you dont need to supply a client. but if you call serverCmdsupershiftbrick(... then you need to supply a client as the first argument. |
| Greek2me:
--- Quote from: Red_Guy on May 26, 2011, 06:11:35 PM ---if you call commandToServer('supershiftbrick',0,0,1); you dont need to supply a client. but if you call serverCmdsupershiftbrick(... then you need to supply a client as the first argument. --- End quote --- And for clarification, the first one would be called clientside and the second would be called serverside. |
| Navigation |
| Message Index |
| Previous page |