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Script crashes game
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Red_Guy:

--- Quote from: Treynolds416 on May 26, 2011, 04:56:12 PM ---That's what I thought, but it always changes, so it can't be.

--- End quote ---

if you call commandToServer('supershiftbrick',0,0,1);  you dont need to supply a client.

but if you call  serverCmdsupershiftbrick(...
then you need to supply a client as the first argument.
Greek2me:

--- Quote from: Red_Guy on May 26, 2011, 06:11:35 PM ---if you call commandToServer('supershiftbrick',0,0,1);  you dont need to supply a client.

but if you call  serverCmdsupershiftbrick(...
then you need to supply a client as the first argument.

--- End quote ---
And for clarification, the first one would be called clientside and the second would be called serverside.
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