Blockland Forums > Modification Help
Script crashes game
Red_Guy:
--- Quote from: Treynolds416 on May 26, 2011, 04:56:12 PM ---That's what I thought, but it always changes, so it can't be.
--- End quote ---
if you call commandToServer('supershiftbrick',0,0,1); you dont need to supply a client.
but if you call serverCmdsupershiftbrick(...
then you need to supply a client as the first argument.
Greek2me:
--- Quote from: Red_Guy on May 26, 2011, 06:11:35 PM ---if you call commandToServer('supershiftbrick',0,0,1); you dont need to supply a client.
but if you call serverCmdsupershiftbrick(...
then you need to supply a client as the first argument.
--- End quote ---
And for clarification, the first one would be called clientside and the second would be called serverside.