Off Topic > Games
http://forum.blockland.us/index.php?topic=204596.0
Bushido:
--- Quote from: Mr. Jelly on August 09, 2012, 06:13:36 PM ---Okay so this reminds me of a concept I thought of
a dispenser on Engineer's back
the Engineer would gain 100 extra metal, but he cannot get metal from ammo drops and dispensers, however, metal would slowly refill
the dispenser would heal and give ammo to nearby allies
It act like a level 1 in terms of healing and a level 2 in terms of ammo and metal dispensing, as to not encroach on the medic
But when you heal and dispense ammo to teammates, it will deplete your metal
and engineer cannot build dispensers
okay now tell me how crap my idea is
--- End quote ---
this is really crap
like on the crapometer this is approaching 120% or more
Freeze:
what about a dispenser that heals people faster but dispenses ammo slower
Bushido:
--- Quote from: Freeze on August 09, 2012, 06:16:04 PM ---what about a dispenser that heals people faster but dispenses ammo slower
--- End quote ---
this is called a medic
Mr. Jelly:
Okay here's the next one
basically it's a sentry that's in between the mimi-sentry and the normal one
So
120 metal to build, 100 to upgrade up to Level 2
Level 2 would have a single minigun, 160 health, and have about 6 or 7 shots per second
Okay so how crap is this one
Bushido:
--- Quote from: Mr. Jelly on August 09, 2012, 06:19:35 PM ---Okay here's the next one
basically it's a sentry that's in between the mimi-sentry and the normal one
So
120 metal to build, 100 to upgrade up to Level 2
Level 2 would have a single minigun, 160 health, and have about 6 or 7 shots per second
Okay so how crap is this one
--- End quote ---
stop
you're doing it wrong