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| http://forum.blockland.us/index.php?topic=204596.0 |
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| Mr. Jelly:
--- Quote from: Alteration on August 09, 2012, 07:10:10 PM ---no --- End quote --- Well, gee! Thanks for elaborating! |
| Alteration:
--- Quote from: Mr. Jelly on August 09, 2012, 07:10:51 PM ---Well, gee! Thanks for elaborating! --- End quote --- A shield that lasts for a split second is pretty much entirely useless unless you're a mind reader and you know when a spy/sniper is going to strike. |
| TheArmyGuy:
--- Quote from: Alteration on August 09, 2012, 07:10:10 PM ---So a medic healing people is handicapped? Damn, you're right. I better let the scout do that. --- End quote --- That´s not handicappedly ununderstandable gameplay-wise. I think every civilized person knows that a + stands for 'health' and that medigun has a stream of them coming out all the time. But if I had to take into account there might be a demoman with lazer guided supersplitter megabombs it's going to get clusterforgety. |
| Davy:
--- Quote from: Mr. Jelly on August 09, 2012, 06:21:10 PM ---um um uh Engineer pistol Crits on enemies targeted by your sentry -20% damage --- End quote --- i like this, i think saxton hale mod has something like this if by valve standards the wrangler is balanced then so should this |
| Mr. Jelly:
--- Quote from: Alteration on August 09, 2012, 07:13:26 PM ---A shield that lasts for a split second is pretty much entirely useless unless you're a mind reader and you know when a spy/sniper is going to strike. --- End quote --- Any suggestions on how to make it better? Because there are situations when this would work Rockets, grenades, heavies firing their miniguns, sentries, etc |
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