| Blockland Forums > Modification Help |
| High Facecount models |
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| Plexious:
Can somebody give me a starting point to the highest amount of faces (triangles) a model can have without being too high in faces? I have 3 models with 156, 192, and 152 triangles. Are any of them too high? |
| indyjones:
No those are quite low. |
| Plexious:
--- Quote from: indyjones on May 29, 2011, 01:15:09 PM ---No those are quite low. --- End quote --- The funny thing is I could cut the face count in half easily if I wanted to. I just put a curved end on the handle. |
| Treynolds416:
Most people would agree that 150-600 faces for a gun is great. 1000 is still fine. Vehicles up to 3000 faces, depending on level of detail For simple RPG items, which I suspect you are doing, you don't really need a lot of faces, so you are right on. |
| ßoltster:
--- Quote from: Plexious on May 29, 2011, 01:52:52 PM ---The funny thing is I could cut the face count in half easily if I wanted to. I just put a curved end on the handle. --- End quote --- If you can, do it. If you want to be a good modeler, you need to reach your optimum visual quality : poly count ratio |
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