Author Topic: Airport - finally OP update!  (Read 4406 times)

Rather than worrying about whether or not the runway accurately reflects "the real deal", why not start adding the other interesting details like the signs beside each taxiway, hangars, and the terminal? You've have already made a good start.

I finished terminal and stuff.

I just need interior.

Terminal looks pretty shoddy.

A huge cuboid thing with a jillion windows.

i love when people point out the smallest mistakes to people

+1 for e-peen
Gotta love it when the people it's directed at can't take a correctment and immediately scribble it off as an insult.

-snip-


Doesn't loving matter, does it?
that surely sounds like a correctment

Terminal looks pretty shoddy.

A huge cuboid thing with a jillion windows.
jesus christ have you people seen a real airport terminal



I really don't see it.

because one terminal looks like all the others!

oh and what's that at the top right I see?

Google airport terminal (Although pictures are scarse because for obvious reasons they can't take helicopter pictures of airports all the time) and note how they don't look like yours. Anyways, the tubes look way to lose for 2 airplanes to evin park, and a normal plane only has 2 main entraces/exits.


jesus christ have you people seen a real airport terminal
Yes.

They are generally not a
huge cuboid thing with a jillion windows.


Your build looks shoddy.

Stop trying to somehow convince people that airport terminals need to look like stuff.


An airport terminal need not look exactly like a real-world counterpart, but there are some reasonable features that should be included if you want an interesting reproduction:

  • Increasing the scale is the biggest change I suggest - A runway of that size would likely be built for a large, commercial airport and the terminal should reflect that. They are typically large so there are enough gates, 50+ ( or even hundreds), for the number of planes stationed there at any given time. Also consider all the stuff you'd find inside a terminal (see point 3).
  • Add exterior details - One of the fantastic things about an airport is the great variety of equipment and activity you can see occurring out on the tarmac. Fuel, food, and baggage trucks are good items you could include. There are also many entrances and ground markings you could add to make it more interesting. Don't forget airports have other important structures like parking garages, transportation hubs, and maintenance areas.
  • Add interior detail - Airports are full of detail: shops, restaurants, restrooms, advertisements, gate seating areas, security checkpoints, baggage claim areas. Some include recreational areas like small parks, playgrounds, and also have quiet areas for conducting business.

You did a great job making the taxi-ways and the runway, but the current terminal does look rather poor. Consider remaking it so this can go from being a "decent" build to a "great" build.

An airport terminal need not look exactly like a real-world counterpart, but there are some reasonable features that should be included if you want an interesting reproduction:

  • Increasing the scale is the biggest change I suggest - A runway of that size would likely be built for a large, commercial airport and the terminal should reflect that. They are typically large so there are enough gates, 50+ ( or even hundreds), for the number of planes stationed there at any given time. Also consider all the stuff you'd find inside a terminal (see point 3).
  • Add exterior details - One of the fantastic things about an airport is the great variety of equipment and activity you can see occurring out on the tarmac. Fuel, food, and baggage trucks are good items you could include. There are also many entrances and ground markings you could add to make it more interesting. Don't forget airports have other important structures like parking garages, transportation hubs, and maintenance areas.
  • Add interior detail - Airports are full of detail: shops, restaurants, restrooms, advertisements, gate seating areas, security checkpoints, baggage claim areas. Some include recreational areas like small parks, playgrounds, and also have quiet areas for conducting business.

You did a great job making the taxi-ways and the runway, but the current terminal does look rather poor. Consider remaking it so this can go from being a "decent" build to a "great" build.

Would you like to help for the 4th version of the terminal, then?