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Airport - finally OP update!

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Jacky:


--- Quote from: cucumberdude on June 08, 2011, 03:01:03 PM ---Yes.

They are generally not a

--- End quote ---

--- Quote from: TheArmyGuy on June 08, 2011, 11:08:11 AM ----snip-

I really don't see it.

--- End quote ---

--- Quote from: Jacky on June 08, 2011, 11:10:30 AM ---oh and what's that at the top right I see?

--- End quote ---


cucumberdude:

Your build looks shoddy.

Stop trying to somehow convince people that airport terminals need to look like stuff.

Jacky:

Wow.

You're stupid.

Reactor Worker:

An airport terminal need not look exactly like a real-world counterpart, but there are some reasonable features that should be included if you want an interesting reproduction:


* Increasing the scale is the biggest change I suggest - A runway of that size would likely be built for a large, commercial airport and the terminal should reflect that. They are typically large so there are enough gates, 50+ ( or even hundreds), for the number of planes stationed there at any given time. Also consider all the stuff you'd find inside a terminal (see point 3).
* Add exterior details - One of the fantastic things about an airport is the great variety of equipment and activity you can see occurring out on the tarmac. Fuel, food, and baggage trucks are good items you could include. There are also many entrances and ground markings you could add to make it more interesting. Don't forget airports have other important structures like parking garages, transportation hubs, and maintenance areas.
* Add interior detail - Airports are full of detail: shops, restaurants, restrooms, advertisements, gate seating areas, security checkpoints, baggage claim areas. Some include recreational areas like small parks, playgrounds, and also have quiet areas for conducting business.
You did a great job making the taxi-ways and the runway, but the current terminal does look rather poor. Consider remaking it so this can go from being a "decent" build to a "great" build.


Jacky:


--- Quote from: Reactor Worker on June 08, 2011, 10:31:51 PM ---An airport terminal need not look exactly like a real-world counterpart, but there are some reasonable features that should be included if you want an interesting reproduction:


* Increasing the scale is the biggest change I suggest - A runway of that size would likely be built for a large, commercial airport and the terminal should reflect that. They are typically large so there are enough gates, 50+ ( or even hundreds), for the number of planes stationed there at any given time. Also consider all the stuff you'd find inside a terminal (see point 3).
* Add exterior details - One of the fantastic things about an airport is the great variety of equipment and activity you can see occurring out on the tarmac. Fuel, food, and baggage trucks are good items you could include. There are also many entrances and ground markings you could add to make it more interesting. Don't forget airports have other important structures like parking garages, transportation hubs, and maintenance areas.
* Add interior detail - Airports are full of detail: shops, restaurants, restrooms, advertisements, gate seating areas, security checkpoints, baggage claim areas. Some include recreational areas like small parks, playgrounds, and also have quiet areas for conducting business.
You did a great job making the taxi-ways and the runway, but the current terminal does look rather poor. Consider remaking it so this can go from being a "decent" build to a "great" build.


--- End quote ---
Would you like to help for the 4th version of the terminal, then?

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