Blockland Forums > Modification Help
Murder Mystery Mod
cucumberdude:
--- Quote from: J MASTER on May 30, 2011, 11:21:11 AM ---*cough* When I said skyrocketed, I kinda meant it's at 70k+ bricks, and that's only the exterior, we haven't even finished the inside yet. If you're free you can come check it out at my server though, I have alot of neat scare concepts.
--- End quote ---
Ugh, I need to stay in my server so that the minigame is hosted. Could you send me a .bls? It's worth a shot!
--- Quote from: Orion on May 30, 2011, 11:26:22 AM ---the MOTE mansion is the one that the best builder's clan in blockland made.
--- End quote ---
I actually considered it. However, the rooms are very small (mostly the build is like 6 bricks high) which makes it a little bit cramped. It's a beautiful build but not suitable for this.
--- Quote from: nixton on May 30, 2011, 01:30:57 PM ---Suggestion:
Add a type of player called "investigator" and when investigator clicks a player, make it say either suspicious or not suspicious depends on the oponent is murderer or not.
--- End quote ---
No. That would make it incredibly easy.
--- Quote from: naturemon on May 30, 2011, 01:35:01 PM ---There should be more than one Murderer when there is more than 6 players, one Murderer per 6 players.
So there can be a max of 3 at your server.
--- End quote ---
I'm actually considering this. It would require some substantial code rewriting, and should the murderers work as a team or as independent operators who can team up if they want but then betray each other? Interesting concept.
Legodude77:
I really like this mod.
The 1 murderer for every 6 players sounds like a good idea.
Maybe a Bounty hunter type mode too?
cucumberdude:
--- Quote from: Legodude77 on May 30, 2011, 02:13:34 PM ---Maybe a Bounty hunter type mode too?
--- End quote ---
Explain?
--- Quote from: Legodude77 on May 30, 2011, 02:13:34 PM ---The 1 murderer for every 6 players sounds like a good idea.
--- End quote ---
--- Quote from: cucumberdude on May 30, 2011, 01:51:56 PM ---should the murderers work as a team or as independent operators who can team up if they want but then betray each other?
--- End quote ---
Legodude77:
Well, greek2me is making what I was thinking, so forget about that.
The murderers should be able to work together and be able to betray each other.
And when one murderer kill someone, the time goes up. But when one dies, it goes down.
If one murderer kills another, the time doesn't change.
J MASTER:
--- Quote from: cucumberdude on May 30, 2011, 01:51:56 PM ---Ugh, I need to stay in my server so that the minigame is hosted. Could you send me a .bls? It's worth a shot!
--- End quote ---
You'd need alot of extra sound files for it to work correctly, just send me a PM or something when your server isn't up and I'll show you.