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Slate_Hyrule

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man of smart:


--- Quote from: Zloff on May 31, 2011, 07:09:03 PM ---wow it's the default sky texture with some generic grass texture

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It looks nice, deal with it.

Zloff:

I never said I didn't like it. It's the truth though, I know like 6 maps that look exactly the same

way to overreact


--- Quote from: eddierocks2000 on May 31, 2011, 07:25:03 PM ---Your just full of bullstuff comments today.

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I'm sorry but I don't care about my online reputation wait no, this is because of my comment on that minecraft thing of yours isn't it

Red Cube:

The skybox is unrealistic, give it less clouds. And it would be awesome if you added hills, gorges, a few large craters, and maybe a lot of green-leaved trees.

mod-man:


--- Quote from: Zloff on May 31, 2011, 07:30:13 PM ---I never said I didn't like it. It's the truth though, I know like 6 maps that look exactly the same

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I'd honestly like to see another map that has grass textures from zelda. I'm serious, because if there was one that has been around since loving 2007 or 2008, I will be extremely mad at myself >:C
--- Quote from: Red Cube on May 31, 2011, 07:46:59 PM ---The skybox is unrealistic, give it less clouds. And it would be awesome if you added hills, gorges, a few large craters, and maybe a lot of green-leaved trees.

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and by the skybox being unrealistic, do you mean the layout I posted or the current skybox? I would do hills and stuff, but if I were to, I'd like to try and recreate Hyrule, but with Torque cause I'd like to see if I could remake it as close to the real thing as possible

EDIT: so today I was working on trying to figure out this skybox issue and it was getting mad at how I couldn't figure it out, so I took a break and decided to do some Torque modeling. heres a test map of what I did:



yes, I know theres black at the top of the walls

DrMaxwell:


--- Quote from: eddierocks2000 on May 31, 2011, 02:16:13 AM ---...I posted that without reading the OP.
I assumed it was finished.

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If it were finished it would be in the Maps section DUH!

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