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| Zombie City Madness(Rather Image Heavy) |
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| uno_da_cat:
--- Quote from: Sonicfangirl11 on June 03, 2011, 11:24:20 PM ---The build could've been more detailed, and bigger for people to roam around and places to hold out. Overall, it's a decent build, but could've been better. It has good potential. But it's not there yet. --- End quote --- I can't add anymore detail, People complain about lag as it is. I lowered alot of detail actually for that very reason. Thanks for the input guys, Im considering the road clutter, I had never thought of that :O |
| Sonicfangirl11:
--- Quote from: uno_da_cat on June 03, 2011, 11:27:00 PM ---I can't add anymore detail, People complain about lag as it is. I lowered alot of detail actually for that very reason. Thanks for the input guys, Im considering the road clutter, I had never thought of that :O --- End quote --- They have crappy computers. I'm also guessing that it's only about 10-12 people out of billions who will play in the server total? |
| Fruit:
"Lol, looks stuffty." *cough*. Anyway, it was best if maybe you just moved alongside of Kilser's first comment, Uno, it was not meant to be harsh criticism, and didn't really need to spark a small arguement, or the criticism of irrelevant builds. It's not bad. I like it. |
| uno_da_cat:
--- Quote from: Sonicfangirl11 on June 04, 2011, 01:04:55 AM ---They have crappy computers. I'm also guessing that it's only about 10-12 people out of billions who will play in the server total? --- End quote --- Eh, No I lagged a bit too. I think its alright for detail building wise, the roads could use clutter. Actually I had a player cap of about 20 today. but i lowered player limit to 16 due to lag. As for Kilser, he came into my server and we both apologized. We are both fine now. Also, My bad Fruit, I saw the image of the stolen server. |
| Frostbyte:
I remember playing on this map. It was fun. |
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