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Zombie City Madness(Rather Image Heavy)

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uno_da_cat:


--- Quote from: Sonicfangirl11 on June 03, 2011, 11:24:20 PM ---The build could've been more detailed, and bigger for people to roam around and places to hold out.

Overall, it's a decent build, but could've been better.

It has good potential.

But it's not there yet.



--- End quote ---
I can't add anymore detail, People complain about lag as it is.
I lowered alot of detail actually for that very reason.
Thanks for the input guys, Im considering the road clutter, I had never thought of that :O


Sonicfangirl11:


--- Quote from: uno_da_cat on June 03, 2011, 11:27:00 PM ---I can't add anymore detail, People complain about lag as it is.
I lowered alot of detail actually for that very reason.
Thanks for the input guys, Im considering the road clutter, I had never thought of that :O


--- End quote ---
They have crappy computers.

I'm also guessing that it's only about 10-12 people out of billions who will play in the server total?

Fruit:

"Lol, looks stuffty."

*cough*.


Anyway, it was best if maybe you just moved alongside of Kilser's first comment, Uno, it was not meant to be harsh criticism, and didn't really need to spark a small arguement, or the criticism of irrelevant builds.

It's not bad. I like it.

uno_da_cat:


--- Quote from: Sonicfangirl11 on June 04, 2011, 01:04:55 AM ---They have crappy computers.

I'm also guessing that it's only about 10-12 people out of billions who will play in the server total?

--- End quote ---
Eh, No I lagged a bit too.
I think its alright for detail building wise, the roads could use clutter.
Actually I had a player cap of about 20 today.
but i lowered player limit to 16 due to lag.
As for Kilser, he came into my server and we both apologized. We are both fine now.
Also, My bad Fruit, I saw the image of the stolen server.

Frostbyte:

I remember playing on this map. It was fun.

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