| Blockland Forums > General Discussion |
| 99 Players! |
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| DrMaxwell:
--- Quote from: Badspot on June 07, 2011, 01:55:37 AM ---As far as bandwidth goes, you need 32kbps of upload per player to make sure you don't bottom out. So for a hundred players you need at least 3.2Mbps of upload. Also this needs to be real, sustainable bandwidth. I know that some cable providers give you a little boost for the first few minutes of heavy usage but will eventually throttle it back down. Also [tinfoil hat] I suspect they may artificially prioritize popular speed test sites. For cpu usage, it's number of bricks * number of players. 100 players with ~5000 bricks is probably no problem, but 100 players with 100k bricks is basically impossible. --- End quote --- Sorry about the bump, but.... I would like to say Vehicles or maybe just Jeeps lag the server like forget! I did a test, I had 9 players playing on a Sumo Jeep server and the upstream was 120,000 B/s (937kbps). So about 100kbps for each player. Only about 400 bricks were on the server! Then I cleared all the bricks and loaded a 6k build, to see if Jeeps were causing the high bandwidth consumption. The results were stunning! I was only using 30,000 B/s (234kbps). So only 26kbps were being used by each client, proving Badspot was right. I'm just wondering why when everyone or at least most people are in a jeep it uses so much more bandwidth??? Like 4x the amount! D: Does it really have to send 4x-5x more data? EDIT: I got 16 players on my server and it was using 380,000B/s (2968kbps), while we were all in jeeps. That's 185kbps per client! D: |
| -1 Up:
I did this in my home. Anyone want to do a speed wave? |
| PhireX7:
Goodie |
| brickybob:
You can do this, just have to edit some files. |
| -Kyle:
I have no idea if this is good or not... |
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