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| Datablock ids |
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| Kalphiter:
--- Quote from: lordician on June 06, 2011, 04:57:19 PM ---That isn't a datablock for a brick though. ;) (Wait, what if one would change the datablock of a brick into flyingJeepVehicle? I think that isn't possible since there are different datablock types...) --- End quote --- A jeep would probably just suddenly appear if you change a brick into a jeep. It would drop like a vehicle, but there may be other unpredictable results. Try it. |
| lordician:
--- Quote from: Kalphiter on June 06, 2011, 05:01:41 PM ---A jeep would probably just suddenly appear if you change a brick into a jeep. It would drop like a vehicle, but there may be other unpredictable results. Try it. --- End quote --- It did not work and gave an error. As i predicted: --- Quote from: lordician on June 06, 2011, 04:57:19 PM ---I think that isn't possible since there are different datablock types... --- End quote --- |
| Kalphiter:
--- Quote from: lordician on June 06, 2011, 05:21:25 PM ---It did not work and gave an error. As i predicted: --- End quote --- They probably have to have a common parent in order to change |
| lordician:
--- Quote from: Kalphiter on June 06, 2011, 05:21:59 PM ---They probably have to have a common parent in order to change --- End quote --- Yup. :C Though changing a brick's datablock to another will cause it to have the hitbox of the new datablock but still the model (graphic) of the old one. Interesting! |
| Destiny/Zack0Wack0:
--- Quote from: Kalphiter on June 06, 2011, 05:21:59 PM ---They probably have to have a common parent in order to change --- End quote --- They need to be the same datablock class. |
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