| Blockland Forums > Modification Help |
| Removing something from a scriptobject. |
| (1/2) > >> |
| otto-san:
This just makes me crash: --- Code: --- %obj.edBlacklisted = 0; %list = $EdBlacklist.listlist[%obj.getPlayerName()]; $EdBlacklist.list[$Edblacklist.listlist[%obj.getPlayerName()]] = ""; $EdBlacklist.listlist[%obj.getPlayerName()] = ""; for(%i = %list+1; %i = $EdBlacklist.listed; %i++) { $EdBlacklist.listlist[$EdBlacklist.list[%i-1]] = $EdBlacklist.listlist[$EdBlacklist.list[%i]]; $EdBlacklist.list[%i-1] = $EdBlacklist.list[%i]; } --- End code --- Found a way around it, but someone explain still please. |
| Chrono:
serverCmdUseTool(%client,%slot) 0 = first slot Or do you mean when they left click with it? |
| otto-san:
--- Quote from: Chrono on June 08, 2011, 03:23:01 PM ---serverCmdUseTool(%client,%slot) 0 = first slot Or do you mean when they left click with it? --- End quote --- left click. |
| Destiny/Zack0Wack0:
YourWeaponImage::onFire(%this,%player,%slot) |
| otto-san:
--- Quote from: Destiny/Zack0Wack0 on June 08, 2011, 07:29:31 PM ---YourWeaponImage::onFire(%this,%player,%slot) --- End quote --- oh duh i completely bloody forgot |
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