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Blender DTS Exporting causing a crash?
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ShadowsfeaR:

--- Quote from: Demian on June 11, 2011, 08:56:55 AM ---How on earth would exporting the model with a 64-bit modeling program affect the model itself in any way?

--- End quote ---

OS compatibility with the exporter.
Demian:

--- Quote from: ShadowsfeaR on June 11, 2011, 02:21:39 PM ---OS compatibility with the exporter.

--- End quote ---
Sure that could cause Blender to crash, but if your models crash BL there is something wrong with the model not the fact that you have 32/64 bit system.
ShadowsfeaR:

--- Quote from: Demian on June 11, 2011, 02:38:08 PM ---Sure that could cause Blender to crash, but if your models crash BL there is something wrong with the model not the fact that you have 32/64 bit system.

--- End quote ---

Ok, only the bones are parented, but my textures wont export becaues they aren't in the UV/Materials list. :C
FrogFreak:

--- Quote from: ShadowsfeaR on June 11, 2011, 04:43:13 PM ---Ok, only the bones are parented, but my textures wont export becaues they aren't in the UV/Materials list. :C

--- End quote ---

Parent the model to detail32.
ShadowsfeaR:

--- Quote from: FrogFreak on June 11, 2011, 05:18:04 PM ---Parent the model to detail32.

--- End quote ---

Ok stop giving me to different stories. I have parented EVERYTHING together before hand. Does the mesh need to be one contiguous model?
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