Blockland Forums > Modification Help
Link's Awakening weapons/tools + sound pack, music pack, and brick pack
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YoshiDude:

--- Quote from: Mushroom man on June 15, 2011, 09:05:46 PM ---Er, what system do you have it for? I havent played it in a while and I have it for the GameBoy colour, so...

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I have it on Virtual Console via 3DS; I lost DX for Game Boy a while ago, when I was like 6. It's all the same, though.
Mushroom man:

--- Quote from: YoshiDude on June 15, 2011, 10:13:59 PM ---I have it on Virtual Console via 3DS; I lost DX for Game Boy a while ago, when I was like 6. It's all the same, though.

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Hrmmm. I just remember it being a little more plane...
YoshiDude:
OP updated to look cooler.
Mushroom man:
I have just had a sudden craving for this. I would help if I could. Maybe you could have weapons for bots to use (because bots are easy) and the weapon like wraps around the body to make it look like something other than the default player just for the more complex shapes like the crab things. The weapon could do the creature's attack as well as changing how it looks. And the dragon pack and stuff like it would be good for some things like bosses too. That's my suggestion
YoshiDude:

--- Quote from: Mushroom man on June 20, 2011, 06:11:07 PM ---I have just had a sudden craving for this. I would help if I could. Maybe you could have weapons for bots to use (because bots are easy) and the weapon like wraps around the body to make it look like something other than the default player just for the more complex shapes like the crab things. The weapon could do the creature's attack as well as changing how it looks. And the dragon pack and stuff like it would be good for some things like bosses too. That's my suggestion

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Player datablocks can have entirely different animations, as long as a .dsq is supplied for each animation. With that, it'd be pretty easy for it. However, covering all of the enemies of this game including the AI would seem to be quite a big task, especially when thinking of the bats from Turtle Rock. How could I get them to fly as a bot? Same for regular bats, and that flying mushroom thing that drops bombs.
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