| Blockland Forums > Modification Help |
| Playing a custom projectile animation |
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| Demian:
I'm making a spear type weapon and I have properly animated and exported the projectile so it spins. How do I actually play that animation? |
| YoshiDude:
I think the animation should be named "root", if I'm not wrong. |
| Demian:
Nope, didn't help. |
| YoshiDude:
--- Quote from: Demian on June 12, 2011, 02:24:03 PM ---Nope, didn't help. --- End quote --- Sorry. EDIT: Got it. It should be called "maintain". EDIT2: You can make another animation called "activate" and that'll trigger as soon as the projectile is made. |
| Demian:
Still not working. I'm exporting the animation as cyclic, is that correct? |
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