Blockland Forums > Modification Help

Playing a custom projectile animation

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Demian:

I'm making a spear type weapon and I have properly animated and exported the projectile so it spins. How do I actually play that animation?

YoshiDude:

I think the animation should be named "root", if I'm not wrong.

Demian:

Nope, didn't help.

YoshiDude:


--- Quote from: Demian on June 12, 2011, 02:24:03 PM ---Nope, didn't help.

--- End quote ---
Sorry.
EDIT: Got it. It should be called "maintain".
EDIT2: You can make another animation called "activate" and that'll trigger as soon as the projectile is made.

Demian:

Still not working. I'm exporting the animation as cyclic, is that correct?

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