| Blockland Forums > Modification Help |
| Playing a custom projectile animation |
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| YoshiDude:
--- Quote from: Demian on June 12, 2011, 02:31:10 PM ---Still not working. I'm exporting the animation as cyclic, is that correct? --- End quote --- Yeah. At least, I'm pretty sure. Sounds like you're using MS3D. I use Blender, so... http://forum.blockland.us/index.php?topic=65821.0 http://forum.blockland.us/index.php?topic=19054.0 |
| Demian:
I'm using Blender 2.49 with DTS Exporter 0.97. |
| Ephialtes:
It should be named either ambient or some other synonym for constant beginning with a. Decompile the rocket missile dts and look for the animation name - or just open it in a text file and look at the strings at the end of it. |
| Demian:
--- Quote from: Ephialtes on June 12, 2011, 02:53:29 PM ---It should be named either ambient or some other synonym for constant beginning with a. Decompile the rocket missile dts and look for the animation name - or just open it in a text file and look at the strings at the end of it. --- End quote --- Ambient didn't work and it says "maintain" for me in the rocket's dts. |
| Ephialtes:
Try maintain or activate then. Make sure your animation is set to loop. |
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