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Playing a custom projectile animation

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YoshiDude:


--- Quote from: Demian on June 12, 2011, 02:31:10 PM ---Still not working. I'm exporting the animation as cyclic, is that correct?

--- End quote ---
Yeah. At least, I'm pretty sure. Sounds like you're using MS3D. I use Blender, so...

http://forum.blockland.us/index.php?topic=65821.0
http://forum.blockland.us/index.php?topic=19054.0

Demian:

I'm using Blender 2.49 with DTS Exporter 0.97.

Ephialtes:

It should be named either ambient or some other synonym for constant beginning with a. Decompile the rocket missile dts and look for the animation name - or just open it in a text file and look at the strings at the end of it.

Demian:


--- Quote from: Ephialtes on June 12, 2011, 02:53:29 PM ---It should be named either ambient or some other synonym for constant beginning with a. Decompile the rocket missile dts and look for the animation name - or just open it in a text file and look at the strings at the end of it.

--- End quote ---
Ambient didn't work and it says "maintain" for me in the rocket's dts.

Ephialtes:

Try maintain or activate then. Make sure your animation is set to loop.

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