| Blockland Forums > Modification Help |
| Bot Damage |
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| cucumberdude:
QUADRUPLE POST WAIT I JUST HAD AN IDEA Now that my bots have clients, I can use GameConnection::onDeath to get the killer, right? :D |
| Red_Guy:
The bot events mod does ALL this for you already. why re-invent the wheel? |
| cucumberdude:
--- Quote from: Red_Guy on June 13, 2011, 04:31:22 PM ---The bot events mod does ALL this for you already. why re-invent the wheel? --- End quote --- That's a joke, right? First off, maybe I'm designing this mod for the process, not the product. Stupidly downloading add-ons will not improve my ability to code. Secondly, the bot mod does NOT by any stretch do all the things I want to do. Agreed, the problems in this thread are solved with it - but obviously I have some sort of plan for using these non-glitchy bots. This is coding help. If you don't want to help me code, don't post. |
| YoshiDude:
I'm not sure if I know what you're talking about, but... >start a minigame >include all players' bricks >enable weapon damage That should do it. |
| rkynick:
--- Quote from: Red_Guy on June 13, 2011, 04:31:22 PM ---The bot events mod does ALL this for you already. why re-invent the wheel? --- End quote --- It's not a very nice wheel. More to the point, with bots it is important that you have your own goddamned wheel. |
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