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Topic: Hand Animation (Read 1109 times)
SolarFlare
April 20, 2007, 07:12:33 AM
I'm making a mallet weapon for retail, acts similar to a sword. In third person, the minifig swings his hand to attack. In first person, he doesn't. Why?
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Administrator
April 20, 2007, 07:04:26 PM
In the image datablock, remove the line that says "eyeOffset = <somenumbers>;"
Alternately, you can add a detail level 9999 into your model and animate that seperately. Detail level 9999 only shows in first person.
SolarFlare
April 20, 2007, 09:39:01 PM
Well, I don't feel like animating, so I'll go with the eyeOffset option.
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