Blockland Forums > Modification Help
The Bioshock Pack (Plasmids!)
<< < (9/49) > >>
MegaScientifical:

--- Quote from: Frostbyte on July 03, 2011, 07:03:37 AM ---Bump, Starting work on the shotgun.

--- End quote ---

:panda: People are going to go "We have shotguns."
Frostbyte:

--- Quote from: MegaScientifical on July 04, 2011, 01:47:44 AM ---:panda: People are going to go "We have shotguns."

--- End quote ---
:I
J MASTER:
Do the models need to have the "upgrades"?
Also who in the list is a modeller, I need to have some contact with them so we don't all start working on the same things and end up with multiples of the same product.
Shocked:
I might redo the thompson today if I get time.
Frostbyte:

--- Quote from: J MASTER on July 04, 2011, 12:01:23 PM ---Do the models need to have the "upgrades"?
Also who in the list is a modeller, I need to have some contact with them so we don't all start working on the same things and end up with multiples of the same product.

--- End quote ---
The models should have the upgrades and we can script their additions later, but lets have it like this: Normal weapon, upgrade 1, upgrade 2, both upgrades. Thats about 4 models per weapons I believe :I
Ill fix the list in a second.
--- Quote from: Shocked on July 04, 2011, 01:48:19 PM ---I might redo the thompson today if I get time.

--- End quote ---
Excellent!
Navigation
Message Index
Next page
Previous page

Go to full version