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The Bioshock Pack (Plasmids!)

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MegaScientifical:


--- Quote from: Frostbyte on July 03, 2011, 07:03:37 AM ---Bump, Starting work on the shotgun.

--- End quote ---

:panda: People are going to go "We have shotguns."

Frostbyte:


--- Quote from: MegaScientifical on July 04, 2011, 01:47:44 AM ---:panda: People are going to go "We have shotguns."

--- End quote ---
:I

J MASTER:

Do the models need to have the "upgrades"?
Also who in the list is a modeller, I need to have some contact with them so we don't all start working on the same things and end up with multiples of the same product.

Shocked:

I might redo the thompson today if I get time.

Frostbyte:


--- Quote from: J MASTER on July 04, 2011, 12:01:23 PM ---Do the models need to have the "upgrades"?
Also who in the list is a modeller, I need to have some contact with them so we don't all start working on the same things and end up with multiples of the same product.

--- End quote ---
The models should have the upgrades and we can script their additions later, but lets have it like this: Normal weapon, upgrade 1, upgrade 2, both upgrades. Thats about 4 models per weapons I believe :I
Ill fix the list in a second.
--- Quote from: Shocked on July 04, 2011, 01:48:19 PM ---I might redo the thompson today if I get time.

--- End quote ---
Excellent!

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