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| otto-san:
--- Quote from: jes00 on June 30, 2011, 07:06:47 AM ---Can I have multiple OnPlant functions? or should they be OnPlantTwo and OnPlantThree ect --- End quote --- no why would you need more than one |
| jes00:
--- Quote from: otto-san on June 30, 2011, 12:15:12 PM ---no why would you need more than one --- End quote --- To have multiple lines of events. |
| otto-san:
--- Quote from: jes00 on June 30, 2011, 12:39:47 PM ---To have multiple lines of events. --- End quote --- then repeat that part in the onPlant, silly. |
| jes00:
--- Quote from: otto-san on June 30, 2011, 12:40:58 PM ---then repeat that part in the onPlant, silly. --- End quote --- How would that work? Like this? --- Code: ---function brickCheckpointData::onPlant(%data, %obj) { %obj.enableTouch = true; %enabled = 1; %delay = 0; %inputEvent = "OnPlayerTouch"; %target = "Self"; %outputEvent = "PlaySound"; %par1 = Beep_Popup_Sound.getId(); %obj.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent, %par1); %obj.enableTouch = true; %enabled = 1; %delay = 0; %inputEvent = "OnPlayerTouch"; %target = "Client"; %outputEvent = "ChatMessage"; %par1 = I love pigs!(); %obj.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent, %par1); } function brickCheckpointData::onLoadPlant(%data, %obj) { Parent::onLoadPlant(%data, %obj); %obj.enableTouch = true; } --- End code --- |
| otto-san:
Basically, even though there are errors in there. |
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