Off Topic > Games
League of Legends - "The Enemies Inhibitor is respawning soon!"
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ChexGuy331:

--- Quote from: Hiiro326 on November 24, 2011, 03:41:15 AM ---Wukong? ty :)))

--- End quote ---

The only build for Wukong that I've seen that's effective is Metagolem.
Mr. Wallet:

--- Quote from: Mr. Wallet on November 24, 2011, 02:57:13 AM ---AD teemo vs. AP teemo is not an actual choice, because people who think they're playing a good AD teemo are actually just playing a suboptimal version of a completely different teemo.
--- End quote ---

You can't read. AD teemo is not a real strat that even sort of works. At all. And then you tore down "my" opinion that AD teemo is doable. Way to go.

Chrono... I know I'm being a troll here to everyone in the topic, but you guys have to GIVE ME something. I didn't say pure tank Garen was competitive, and your definition of carry is nonsensical. They jump in with massive damage and quickly clean up? What the hell is an assassin then??

Balance is getting a little lax because the champion count is getting out of hand for them, but it's still one of the most tightly-balanced games out there. Tier lists and the like tend to be more of an evaluation of how widely-known the best strats for a champ are, rather than how good the champs can actually be; the fact is that at least 80% of the champs have a place in a fantastic team, and that's being conservative. All this arguing about which champ sucks is really off the mark IMO.

Anyone can add my smurf, sparten666. I play derp builds on it and play for the lulz so anything goes.
I don't add and also generally refuse to play with people on my main unless they're legit as balls, and everyone posting here seems to have blown it before I even played with them.

P.S. sorry for writing like a judgmental starfish but it's my style I luv u guys <3  :iceCream:
ChexGuy331:
I don't think champion count is the problem, it's the amount of attributes that's problematic. DotA has 104 heroes, but is much more balanced because of the generally low amount of attributes and the fact that pretty much every hero has some form of CC. STR (HP+HRegen)/AGI (AS+Armor)/INT (Mana+MRegen) as the main ones rather than AP/AD/Armor/MR...however, the game is also completely different because the heroes who are spell-based are only meant to do early to mid game nuke damage.

Basically I made a completely pointless post by comparing two almost completely different games.
Mr. Wallet:

--- Quote from: ChexGuy331 on November 25, 2011, 12:53:17 AM ---DotA ... is much more balanced [than anything]
--- End quote ---
ChexGuy331:
Well, you said LoL was tightly balanced, so....
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