Author Topic: [Video] Throwing Co-operative Uberchallenge  (Read 3421 times)

Quote
[Section A]First 10 levels and Warp Room/Hub -- DONE
Crap, I forgot to finish one of the levels I was working on :[

We will have our first public testing period once half of Section C is done. So far, we have two levels of Section B. 10 levels per section.
We are changing this to when Section B is done, which it is now! We will have public testing later today. Stay tuned for more information. If you have any questions post here or get me on IRC.

Edit: Open! Come Test!
« Last Edit: July 09, 2011, 11:33:13 PM by Munkey »

 Day 1 of testing is still underway, but over the past few hours... well, in the words of Glados:

 "I'm making a note here - Huge success."

 Most of the problems we had today were partners abandoning eachother, which I plan to fix by installing "Go back" buttons in case you accidentally ditch. I also will put a lobby button on every level, so you can always go back. Level select rooms are in the making soooo...

 Also, I'll make a small tutorial area so people can get their bearings.

 Anyway, I have to say, for a first test, today is going great.

Great testing period. Lots of fun, and lots of comments. We have some fixes as said above that we will fix.

Also: IcyGamma reviewed it with a 8/10.

 The Second Testing has started!

 Fixes are:

+You are now allowed to go back levels, in case you ditched your partner.
+You can warp to the Lobby at any time.
+Beta Lobby was created for people who beat the Alpha Tier.
+Tutorial for beginners.

 Let's get testing.


You should add a server status to the OP.

You should add a server status to the OP.
Added.

And thanks to Fangel96 for making the video for us.


I was going to make it but Winner said you already had the idea.

I had a few ideas, I'll come over tomorrow or Monday and suggest them.

Edit: will there be a story? How difficult is it compared to the manly challenge?
« Last Edit: September 03, 2011, 03:30:15 PM by Conan »

Edit: will there be a story? How difficult is it compared to the manly challenge?

 The manly challenge would make it a sandwich. As for story, there's a loose theme, I guess.

So it's still tough but easier than Level 11 (x5).

I had some ideas which would make this REALLY tough, or at the very least add a spin to this. Have you considered using throwing to increase ramp-jump distance like in ManlyChallenge level 3?

Or have you considered combining it with level 19 on MC?

I want to try this out. :c