Author Topic: Gearworks Games - I'm making a game and its called ARMament  (Read 8555 times)

I recommend a better modeler...


I don't really need any help with that, but if you want to post some art for the game I might model it and put it into the game eventually.

Isn't that what concept art is?

Isn't that what concept art is?
Yeah I'm saying I'm not going to add him to the team, but he can draw stuff if he wants and if I like it I might model it.

With my skills of a seer I shall foretell that this game will never be completed.
If you're going to say this at least say why.

the story kind of reminds me of half life


I recommend a better modeler...


Wow I just now noticed this post. What's wrong with my models?

The pieces besides characters and character accessories are all in one smoothing group, so it gives it a melted effect.

New news post
I'm working on the smoothing groups.

Also I'm taking suggestions for the name of the car. Its not going to be called a Marussia, that's just the name of the car I based it on.
« Last Edit: August 15, 2011, 12:27:27 AM by Tylale »

I don't want to have to say this and I'm really sorry, but I can't say this game looks like its going to be very good. Please prove me wrong.

I don't want to have to say this and I'm really sorry, but I can't say this game looks like its going to be very good. Please prove me wrong.
Why is that?

Why is that?

Because you haven't showed us anything except a few logos and models, and you can't expect someone to develop a good game with no programming experience.

Because you haven't showed us anything except a few logos and models, and you can't expect someone to develop a good game with no programming experience.
I already told you that I'm learning as I go. It will take a long time but it will be finished and it will be a good game.

Wow I just now noticed this post. What's wrong with my models?
Actually there is nothing wrong with them. I'm just a bit disappointed in the faces of the human models. Are they really going to look like that in the end or are they going to be much more detailed later?

I'm gonna work for VIDEO GAMES!

Amateur game dev general

Actually there is nothing wrong with them. I'm just a bit disappointed in the faces of the human models. Are they really going to look like that in the end or are they going to be much more detailed later?
Well I'm trying to keep it low poly, but I think I can make them a bit more detailed.