| Blockland Forums > Modification Help |
| Why do my models always end up mounting in odd places? |
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| Space Man:
In the first picture the highlighted armature is the mountPoint. The model was made in the newest blender version and then loaded into the one with the exporter working. Before this I made a simple box gun with armatures and all those in the same exact way as this: 1. Make model in the newest blender 2. Load in the older blender 3. Add armatures. 4. Make it into Blockland. The box gun worked perfectly but why won't this work?! Any help is appreciated. |
| KoopaScooper:
Did you rename the armature at where the model is supposed to mount at the hand to mountPoint? |
| The Corporation:
Try adding empty meshes(not empties) in 2.49. That's what I did when ever I made a model. They're just small dots. |
| Headcrab Zombie:
You could also just adjust the offset in the weaponimage so it fits. |
| Space Man:
--- Quote from: Headcrab Zombie on July 07, 2011, 06:40:26 PM ---You could also just adjust the offset in the weaponimage so it fits. --- End quote --- This worked. Thanks |
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