Bump.
Aaaa why is my light engine not working?!
PART
{
name = ionEngine
module = Part
author = NovaSilisko
mesh = model.mu
scale = 1
rescaleFactor = 1
node_stack_top = 0.0, 0.2135562, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, -0.1872844, 0.0, 0.0, 1.0, 0.0, 1
cost = 5700
category = Utility
subcategory = 0
title = Photon Emission System
manufacturer = Ionic Protonic Electronics
description = By shining directed light in the way you want to move away from, this engine can produce painfully low amounts of thrust.
attachRules = 1,0,1,1,0
// --- standard part parameters ---
mass = 0.25
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
maxTemp = 3600
MODULE
{
name = ModuleEngines
thrustVectorTransformName = thrustTransform
exhaustDamage = False
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 0.01
heatProduction = 0
PROPELLANT
{
name = ElectricCharge
ratio = 1.0 //Tried setting this lower because I wasn't sure what was going on. Didn't work.
}
PROPELLANT
{
name = BlackMagic
ratio = 1.0
}
atmosphereCurve
{
key = 0 4200
}
}
MODULE
{
name = FXModuleAnimateThrottle
animationName = colorAnimation
dependOnEngineState = True
responseSpeed = 0.5
}
MODULE
{
name = ModuleGenerator
isAlwaysActive = true
OUTPUT_RESOURCE
{
name = BlackMagic
rate = 5.0
}
}
RESOURCE
{
name = BlackMagic
amount = 1.0
maxAmount = 1.0
}
}
What am I doing wrong fffffsss