| Blockland Forums > General Discussion |
| Version 20? |
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| Altered:
--- Quote from: Chrono on July 12, 2011, 09:09:05 PM ---It's only impossible through scripts. This is why people ask for things in updates. --- End quote --- I was thinking about some RTB database thing when someone uploads a face/decal to RTB it takes all the face/decal files and saves them in cache.db so you can see other's decals as long as they're on RTB, but it seems a little complicated for such a small thing. |
| Chrono:
--- Quote from: Altered on July 12, 2011, 09:24:59 PM ---I was thinking about some RTB database thing when someone uploads a face/decal to RTB it takes all the face/decal files and saves them in cache.db so you can see other's decals as long as they're on RTB, but it seems a little complicated for such a small thing. --- End quote --- Or it can be put in the engine code and not an add-on. |
| Tokthree:
--- Quote from: Chrono on July 12, 2011, 09:26:29 PM ---Or it can be put in the engine code and not an add-on. --- End quote --- Such as a separate folder for custom decals which Blockland reads from and hosts on a temporary cloud server whenever you join a server? |
| Chrono:
--- Quote from: Tokthree on July 12, 2011, 09:45:56 PM ---Such as a separate folder for custom decals which Blockland reads from and hosts on a temporary cloud server whenever you join a server? --- End quote --- Or have them actively download from the cloud server as the player encounters them, and put them in cache.db. |
| Tokthree:
--- Quote from: Chrono on July 12, 2011, 09:46:59 PM ---Or have them actively download from the cloud server as the player encounters them, and put them in cache.db. --- End quote --- I'd suggest replacing the current download system with a dynamic cloud system so that we only download what we need while we play, but I am aware of the fact that there are some engine problems with this idea |
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