| Blockland Forums > Modification Help |
| Normals facing in on a static map object |
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| Demian:
Rather than flipping normals how about recalculating (Ctrl+N) them? |
| Block_cop:
--- Quote from: Demian on July 17, 2011, 03:22:55 PM ---Rather than flipping normals how about recalculating (Ctrl+N) them? --- End quote --- Never tried that, Does "Ctrl+N" Work in blender 2.49? Off Topic: Nice mustash :D |
| Demian:
How about you just try it? |
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