Blockland Forums > Modification Help
client side
Chrono:
It's very difficult to understand you.
Daenth:
I think he wants something that automatically generates the brick icon from the .blb file, with the plus of being client-sided so it works on every server.
Chrono:
--- Quote from: Daenth on July 12, 2011, 10:13:55 PM ---I think he wants something that automatically generates the brick icon from the .blb file, with the plus of being client-sided so it works on every server.
--- End quote ---
Not sure if that's possible.
Furling:
--- Quote from: Daenth on July 12, 2011, 10:13:55 PM ---client-sided so it works on every server.
--- End quote ---
He is correct. That client-sided sent information to master server sent out to my server by player allowed see it. I think, I am not sure, I had read this forum somewhere...
All I want is client side script
Brick Icon = RRTrack.png
BLB Brick Format Reference = RRTrack.blb
If player can't see my both of my add-on while in my server beta test. Unless I add client-sided script. If I want release it, I will remove client side and upload RTB add-on.
EDIT: my thread at: http://forum.blockland.us/index.php?topic=141666.0
Nexus:
This is what the brickdata looks like on the client side.
--- Code: --- new fxDTSBrickData() {
brickFile = "Add-Ons/Brick_1RandomPack/2x2OctoPlate.blb";
topArea = "4";
bottomArea = "4";
northArea = "99";
eastArea = "99";
southArea = "99";
westArea = "99";
canCoverTop = "0";
canCoverBottom = "0";
canCoverNorth = "0";
canCoverEast = "0";
canCoverSouth = "0";
canCoverWest = "0";
hasPrint = "0";
category = "Rounds";
subCategory = "Octagonal";
uiName = "2x2 Octo Plate";
iconName = "Add-Ons/Brick_1RandomPack/2x2OctoPlate";
brickSizeX = "2";
brickSizeY = "2";
brickSizeZ = "1";
indestructable = "0";
alwaysShowWireFrame = "0";
isWaterBrick = "0";
};
--- End code ---