Author Topic: Rotondo's Zombie Mod, Killing zombies VCE  (Read 930 times)

Alright, I've switched from Cashmod to VCE events.
But now the problem is. I can't get cash variable to go to the respective players.
I've tried [OnzombieDeath]>[Self]>[Modvariable][Cash/add/200]
And [OnBotDeaht]>[Killed(Client)>[<var:client:player>] And it didn't work either.
Any help?

Desperate bump.. I've been working on this for hours now.

Alright, I really need help.. Like.. I am freaking out here. I've been working on new things to do and new systems for days now, and I've gotten almost absolutely no help from anyone except for Chrono whose advice was basically in short 'Your S.O.L.' So if anyone, and I am sure someone does, knows. I would love some help.
Everything I do ends up not working, and I'm running low on morale.
I really want this to be done today, I haven't hosted in about a week.

If there isn't a Player or Client target for onZombieKilled I don't have any idea.

At least you acknowledged my topic.
If you care to join my server its
Unodacat's Zombie Madness City 3.0
Pass is "derp"

Also. There is a player and client target.
I'ved tried em both i do believe.
Im testing random zombie events in my server right now :/

did you use the event on the zombie spawns?

Yes, It was definitely on the zombie spawn.

Try using onzombiedeath as opposed to onbotkilled.


I've tried [OnzombieDeath]>[Self]>[Modvariable][Cash/add/200]

Tl:Dr?

Try using onzombiedeath as opposed to onbotkilled.
it's probably that

Again...
For the third Time.
I already.. Did... That... :o.

Well, I made it so when I killed a zombie it would add a item... What I did was OnBotKilled > Killer > additem (item name)... So for you I'm sure you could use OnBotKilled > Killer(Client) > VCE_modVariable > Money > add > amount...


I hope this helped!

Wow that was a huge bump.

You wouldn't use killer (client) for VCEmodvariable. Just use Killer.