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Control points TDM

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I haz a name:

A regular tdm... with control points!

ObjectiveRed team has to capture the 2 control points, the second one is locked until red team captures the first one. Blue have to prevent red from doing this for 3 minutes to win.

WeaponsThis tdm has 3 classes: Scout, sniper and assault.

Scout: Shotgun, gun, combat knife, conc grenade. (Fast player type)
Sniper: Sniper rifle, gun, combat knife, conc grenade.
Assault: Assault rifle, gun, combat knife, conc grenade, pill.

Pictures:



^Spawn room^

Cucumber!:

Simple, but nice. But doesn't blue base get the advantage of the second control point then?

Flamecannon:


--- Quote from: CUCUMBER! on July 14, 2011, 02:54:35 AM ---Simple, but nice. But doesn't blue base get the advantage of the second control point then?

--- End quote ---
What I can tell, Blue is guarding red from taking over control points.

Cucumber!:


--- Quote from: Flamecannon on July 14, 2011, 02:58:25 AM ---What I can tell, Blue is guarding red from taking over control points.

--- End quote ---
Ooh. I'm thinking too much of TF2 Control Points. Thanks.

RedGajin:

To win: whole team shoots at other teams door, two of the weapons are insta-kill and the other is a full auto.

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