Author Topic: Control points TDM  (Read 1262 times)

A regular tdm... with control points!

Objective
Red team has to capture the 2 control points, the second one is locked until red team captures the first one. Blue have to prevent red from doing this for 3 minutes to win.

Weapons
This tdm has 3 classes: Scout, sniper and assault.

Scout: Shotgun, gun, combat knife, conc grenade. (Fast player type)
Sniper: Sniper rifle, gun, combat knife, conc grenade.
Assault: Assault rifle, gun, combat knife, conc grenade, pill.

Pictures:



^Spawn room^

Simple, but nice. But doesn't blue base get the advantage of the second control point then?

Simple, but nice. But doesn't blue base get the advantage of the second control point then?
What I can tell, Blue is guarding red from taking over control points.

What I can tell, Blue is guarding red from taking over control points.
Ooh. I'm thinking too much of TF2 Control Points. Thanks.

To win: whole team shoots at other teams door, two of the weapons are insta-kill and the other is a full auto.

To win: whole team shoots at other teams door, two of the weapons are insta-kill and the other is a full auto.

Shut up.

Anyways it's simple but nice. I give it a 6/10

To win: whole team shoots at other teams door, two of the weapons are insta-kill and the other is a full auto.
Anyway, it's simple but nice. I give it a 6/10